Core utility commands and help access
Both environments use the same foundation with `-ping`, `-say`, `-purge`, `-send`, and `/help`, giving Sea 2 Sky a dependable baseline for status checks, cleanup, announcements, and permission-aware help output.
Sea 2 Sky
Sea 2 Sky runs on one tenthirtyone-managed bot used in two main environments: the wider community server and the WPS server. Both share the same core, but each side exposes different systems based on how that server actually operates.
This is one bot, not two separate products. The same system powers Sea 2 Sky's public-facing community environment and its WPS-focused operational environment, with commands, panels, and staff tools exposed differently depending on the server.
Across both sides, the bot covers utility commands, panel posting, ticket routing, staff infractions, session control, live ER:LC visibility, in-game messaging, and automation that keeps status and voice systems current.
Sea 2 Sky shows how one production bot can support two different operational contexts without fragmenting into separate products. The community server uses it as a public-facing support, session, and information system, while the WPS server leans into staffing, department workflows, and command-side operations.
The result is one maintained platform with shared foundations and enough structure to keep both environments organized in daily use.
Shared Bot Foundation
Both the community server and the WPS server use the same operational core, so staff and members are working with one cohesive bot instead of a patchwork of separate tools.
Both environments use the same foundation with `-ping`, `-say`, `-purge`, `-send`, and `/help`, giving Sea 2 Sky a dependable baseline for status checks, cleanup, announcements, and permission-aware help output.
The bot can post structured panels, open tickets from dropdowns, create the right private channels, let authorized users close tickets, and export HTML transcripts when those tickets are finished.
Both sides support interactive infraction handling, session management, live ER:LC server views, player lookup, and in-game messaging, so moderators and staff can act from Discord without jumping through disconnected systems.
The shared automation layer keeps a live session or status message updated from the game API and manages dynamic voice channels based on actual usage.
Community Server
In the main community server, the bot acts as the public-facing operations system, combining utility commands, information delivery, support routing, moderation tooling, and live session visibility.
Staff can post preset Sea 2 Sky panels for community information, support, regulations, departments, sessions, the server shop, and staff resources, giving the server a structured in-server interface instead of loose informational messages.
Members can open support requests through dropdown panels, with ticket categories for general support, community support, department support, and management. Each ticket gets a private channel and transcript export on closure.
Authorized staff can open an infraction-management panel for a selected user, review records, issue new infractions, update or remove them, and send notices and logs. The same environment also supports live session voting, announcements, and shutdown control.
Community-server staff can inspect live ER:LC server status, players, vehicles, logs, mod calls, and command activity, then search an individual player and send private, global, or header messages into the game from Discord.
WPS Server
In the WPS server, the same bot shifts toward department operations, adding the staffing systems, WPS-specific panels, and shift controls that command-focused environments need.
Staff can post both general Sea 2 Sky panels and WPS-specific panels covering department information, constable information, CID, traffic unit details, supervisor information, and WPS ticket access.
WPS staff can clock in, clock out, start breaks, end breaks, review quota progress, and see their live totals through the shift panel. The server can also show who is currently online and generate weekly leaderboards by shift type.
Authorized supervisors can review stored shift history, edit durations, delete entries, or force-end active shifts. Behind the scenes, the bot can manage shift types, restricted access, tracked roles, active-duty role assignment, and quota requirements.
The WPS environment keeps the same interactive infractions flow, session management, live ER:LC visibility, player lookup, and in-game messaging, while adding WPS-specific ticket categories such as general support and reporting a constable.
Policies
Both policies apply. Sea 2 Sky is a tenthirtyone product, so its use is governed by the same Terms of Service and Privacy Policy that apply across tenthirtyone services.